As a game designer, thinking about all the different means of interaction my players can have with my game is key. “How can I design this system so that they are more immersed? How can I design this encounter so that my players are having more fun? How can I better facilitate flow and positive […]
My daughter wants to major in Game Design at Georgia Tech and I ran across this article on the UX aspect of creating a good game while doing research. Makes for an interesting read for everybody in the UX/UI space.